It's good that this problem is not raised. Once raised, many game developers immediately understand that this is the biggest difficulty hindering online game stores.

In fact, the idea of online game store is not difficult to think of. It is estimated that when the network was born, some people in future generations thought of building a stand-alone game store on the network, but until the emergence of steam platform, no online game store could grow up?

First of all, the most important reason is, of course, the problem of cooperation with game developers all over the world. If you make game developers willing to sell games on your platform and let you take 30% of the share out of thin air, developers will promise.

But this is not the main reason. After all, as long as an enterprise like Tencent takes out a traffic port like QQ, let alone a 30% share, even a 50% share, a lot of game companies will work hard to cooperate.

In fact, the real reason is the restriction of the network.

It is still after 2010 that the world can really achieve a wide range of network coverage. Before 2010, 70% of computers in Huaxia have no broadband connection.

It was not until 2008, and then the opportunity of the Olympic Games, that the broadband networks across the country increased speed and reduced fees, which made the network really hit the streets all over the country.

The whole world is almost the same, so it was not until 2010, when the steam platform was born in 2002, that it really began to become world-famous and monopolized almost all stand-alone game distribution platforms.

For the steam game store, this obstacle will be much smaller, because the steam game store started from offline game stores, so it can naturally make up for some shortcomings in online sales and let all game developers have trust.

But the problem is, now the steam game store is choked by the box game store. There are only 3000 franchisees left. How to cover the global market!

"Ladies and gentlemen, in fact, I've thought about this problem for a long time!" boss Jia said with a smile. "This is the address of our remaining 2821 franchise stores!"

Boss Jia's voice fell, and a world map appeared on the projection screen behind him, and then it was filled with all kinds of small red dots, most of which were evenly distributed in large game markets such as the United States, Europe and Fusang.

"From this distribution map, we can see that in fact, all major cities in the world have steam game stores, while all cities in the United States, Europe and Fusang have at least one steam game store."

"In addition, I also plan to open 242 franchise stores in the form of official direct sales, so as to ensure that all cities with a population of more than 100000 in the world have at least one steam game store!" said boss Jia.

"But the number of one is still too small for large cities!" someone retorted.

"First of all, online sales can share a large number of sales needs in those large cities, because the larger the cities, the stronger and denser the network distribution, and they can use the network to buy games."

"But we also know that this seems like a drop in the bucket for some cities, so we plan to increase our offline sales and online sales. We plan to increase two intermediate quantities, namely telemarketing and express sales!" boss Jia narrowed his eyes and said.

"Telephone and express?" everyone was fooled by the new terms that jumped out of boss Jia's mouth, and boss Jia then explained, "telemarketing is that we can buy all games by phone. We can buy physical CDs of any game by entering our customer service center by phone."

"So the network can't spread all over the world now, but the telephone has indeed spread all over the world!"

"Then we add express sales, which is a sales method belonging to our steam game store!" boss Jia smiled and said, "I believe everyone must have heard of Amazon and Taobao!"

"Hmm!" people nodded. Indeed, Amazon and Taobao are really hot Internet companies recently.

Amazon sells all kinds of books, small items, secondhand goods, flea market and so on. Now it is getting bigger and bigger. Even before the Internet bubble, it even has a volume of $40 billion.

Now, although $18 billion has been transferred back, it has to be admitted that shopping on Amazon is a very fashionable thing.

As for Taobao, many ordinary people may not know much, but for some enterprises, Taobao should not be too famous. Almost 95% of all kinds of raw materials, semi-finished products, processing services and so on in the world can be found on Taobao.

And the price is shocking. For example, a universal bearing starts at least $150 in the United States, but on Taobao, it is only $20 at most, which is 7.5 times cheaper than the price in the United States.

Moreover, this is a single purchase price. If you buy in bulk, you can also offer large discounts. The maximum can even be reduced to $15 a piece, which is ten times cheaper.

At the same time, Taobao has a very strict quality assurance system. Once there is any quality problem, Taobao will be directly responsible for the compensation, and only need to pay the transportation expenses. Taobao can send you to any warehouse in any country!

By the way, Taobao has also launched the Huaxia American parcel post business. If it is transported to only one or two fixed ports in the United States, Taobao can even exempt postage. It's so cheap that it's shocking.

Unfortunately, such services are only limited to some port cities in the United States. It's really envious!

Now countless American enterprises have been addicted to shopping on Taobao. If it were not for the restrictions on logistics and customs, Taobao would have to undertake more than 20% of the import and export business in the United States.

"This time, our steam game platform will make a strategic alliance with Taobao and Amazon. On a computer that can't shop online, as long as you find a computer that can surf the Internet and enter your address, the game CD will be delivered to the door automatically within five days, just like a takeout!" boss Jia said loudly.

"Does the whole world deliver goods? Are you teasing us?" someone sneered.

"Of course not!" boss Jia looked serious. "Do you remember I said that in cities with more than 100000 people around the world, we will at least ensure that there are some steam game stores?"

"In fact, such a store also comes with the demand of our transit warehouse. We will store a large number of game CDs in this store. Once players nearby order goods, our exclusive takeout will deliver your game to the door at the first time!"

"The five-day time I said before is only a conservative estimate. We are sure to deliver 80% of the orders to the door within two days!"

"Of course, door-to-door delivery service requires a lost delivery fee. This fee is not for us, but for our hard-working delivery brother!" boss Jia said sincerely.

All the questions didn't embarrass our boss Jia. He's fully prepared!