Because of this, Daqian was always stuck in the top 50-20 of the world's top 500, so it was difficult to make progress. At that time, Daqian almost monopolized the game industry and occupied more than half of the global entertainment market. At that time, Daqian also had its own one-third of an mu in the mobile phone market and the electronics industry. Daqian was also the leader.
But the unit prices of these are too low. It is too difficult to surpass these revenue barriers built by automobile and energy enterprises.
But then again, if you take thousands of profits to compare with those automobile and energy industries, these industries will have no face of shame.
In the world's top 10, except Daimler, all the other automobile enterprises lost money, and the oil industry was almost the same. Although there was no loss, it was struggling on the edge of loss.
This is why these enterprises want to find ways to fight a war in ylk. They need the rise of oil price, crude oil price and gasoline price.
This is why many people have called for the cancellation of the determination of the world's top 500 according to revenue. Many people believe that it is a joke to make these giants lose too much blood every year among the world's top 500.
The real world top 500 should be ranked according to profit, so as to reflect the truly valuable enterprises.
However, major financial magazines ignore these voices.
For those who want a little face, they will launch a list of the world's top 500 profitable companies to show their fairness, but the list of the world's top 500 companies is always arranged according to revenue.
The reason is very simple, because if these oil and automobile enterprises can't even maintain the halo of the world's top 500, their reputation and stock price will plummet. They have been at the peak for too long and can't bear to come down.
Then again, it was really difficult to move on the list of the world's top 500 for these reasons before Daqian, but after 2000, the situation has changed greatly.
The first is the rapid development of Daqian game. With Daqian defeating Microsoft, bringing down Sony and annexing Nintendo, no one in the whole game industry can compete with Daqian game!
Unless Tencent games are born... The problem is that in this world, Tencent and QQ are Daqian's own things. They are not allowed to enter the game industry. Their QQ channel entrance is required to be completely open to Daqian. Boss Jia will not feed the tiger.
Therefore, the game industry is occupied by Daqian. Especially with the advent of the steam game store, Daqian has realized a complete monopoly on the whole game channel. All game enterprises must pay a poll tax to Daqian if they want to play games on the shelves. Therefore, the revenue of Daqian game has become an expanding monster.
If it's not a PC game, but a host or handheld game, you have to pay another tax. Daqian is so domineering.
By 2005, the revenue of Daqian games had reached US $77.8 billion, almost breaking US $80 billion, of which about US $20 billion was the revenue of Daqian's own games, and the other 57.8 billion was all the poll tax drawn from other game companies.
The total revenue of the whole game industry in 2004 was US $157.4 billion, which is equivalent to that Daqian swallowed half of the revenue of the whole game industry. You can imagine how terrible Daqian has the ability to control and absorb money for the whole game industry.
However, the game is only the least of the four pillar industries of Daqian.
Then there is Daqian communication. At present, the main product of Daqian communication is Daqian mobile phone. The annual revenue of Daqian mobile phone has also reached the level of more than $50 billion. In addition, Daqian communication has also been involved in many other products in the communication industry. However, instead of selling goods directly, Daqian communication sells various industrial products and provides authorization of various patents.
Therefore, the total revenue of Daqian communication finally reached US $82.5 billion, more than Daqian game.
So what are the other two that rank above mobile phones and games?
This is the core industry that led Daqian to break through the world 500 barrier recently: Daqian electronics and Daqian automobile.
Let's start with Daqian electronics. With the outbreak of Daqian in the field of lithography, the world's high-end lithography industry has been completely monopolized by Daqian electronics.
Daqian now sells 50nm lithography machines in batches, orders on the same day and guarantees the arrival within three months.
One of the lithography machines sold for as much as $120 million. As a result, this guy sold a total of 420 units in more than three years, directly creating a revenue of about $50 billion.
Some people may think there is a problem with this data, because in 2005, the annual sales of lithography machines were only more than 500. Why did the top sell 420 at one go? It's unscientific!
In fact, this is scientific. First of all, it is not sold in one year, but in three years.
Second, this is because the 50nm lithography machine is no longer the top level. The top level is the 30nm lithography machine. Daqian launched it at the end of 2004. In the same year, the top CPU based on the 30nm lithography machine has been sold. All the chips used by Daqian's personal terminals come from these 30nm lithography machines.
Because only this precision lithography machine can produce very small chips to meet the use of mobile phones.
But because of this, the top CPU is occupied by 30nm, and the 50nm CPU becomes a medium and high-end CPU.
Originally, if Intel still played the traditional art of squeezing toothpaste, even 70nm chips could be made into the world's top processors for sale.
But Daqian never squeezed toothpaste. Based on the 50nm CPU, Daqian has been sold at the price of $199 a piece, which is the selling price of standard medium and high-end chips.
If Intel dares to sell the middle and high-end 70nm CPU for $199, players will dare to completely throw Intel into the smelly ditch.
In fact, the processor industry is an industry without brand value. All customers only look at data. As long as your data is good and performance is strong, you can sell at a high price, otherwise you will climb.
Therefore, Intel can only sell 50nm medium and high-end chips, but the sales of these chips are large. Without two or three hundred lithography machines, it can not meet these needs.
In addition, there is the demand for chips in the graphics card industry and other industries all over the world, which directly leads to the 50nm lithography machine becoming a medium and high-end lithography machine. Global enterprises can only sell a large number of orders to Daqian and buy a large number of 50nm lithography machines.
Otherwise, once left behind, they won't get up.
This is why Daqian's 50nm lithography machine is selling well. It can be said that Daqian used the 30nm lithography machine to put pressure on it.
It is conceivable that in a few years, Daqian will release an 18NM lithography machine.