"Look for the feeling." Yang Chen said with a smile.
The vast majority do not find publishers, and small independent game companies, find publishers without much publicity.
Producers generally find ways to promote all kinds of publicity, to find a well-known video author, specialize in a similar game, which is basically a very difficult thing, after all, this requires the cost of PY transactions.
More producers can only tremble to register countless trumpets, and then enter various game forums and communities to advertise.
Try to let others know their games, and some games that have already spread on a small scale, players have never been able to notice the more fun gameplay system hidden in the game.
Then the producer will also go out to expose some of the content of the game in person, either the egg or the gameplay, or the hidden plot.
Even some interesting bugs are not actually discovered by the players themselves, and a small part are revealed by the game producers and their teams.
Of course, for these Nebulas games, there is actually no need to engage in these bells and whistles. Even if you do not actively advertise, the games they develop will be mainstream.
Just like domestic game starry sky and other websites, even if they do not actively advertise, there is no other gold master and 3A in the same period, the masterpiece of Nebula games is definitely the main headline.
But spoiling some content to the player a little, or proactively revealing some eggs and plots that the player did not find, is a very wonderful feeling for Yang Chen himself. Watching the player feel excited because of what he did or other His emotions made him feel a little happy.
The more players involved in the clearance of Metal Gear Solid: Phantom Pain, the more discussions there are in the game. From a certain perspective, the game and the movie are actually the same.
The movie can be called art because, apart from its commercial points, the plot of the movie will have its own core of thought, not just visual impact.
The same is true for games, which can be called artistic games, not just its operation.
Art in the game.
Numerous domestic and foreign game evaluation websites have given such a high evaluation of "Metal Gear: Phantom Pain".
And just like in elementary school reading comprehension, any simple word, you can give him an explanation of hundreds of words.
The story of the game is also the same. Sometimes the game makers themselves never thought of this, but with the patchwork of players, they slowly improved the world view.
"Metal Gear Solid: Phantom Pain" is not a broken worldview. On the contrary, Yang Chen, who has memories of dreams, knows what a wonderful and huge story such a classic IP has been throughout the 30-year history.
From a certain point of view, this is a complete world view. When players put forward their opinions, if they are not right, they will be immediately refuted by the remaining players who find clues.
Similarly, if the player performs construction and speculation, then all kinds of hinted details in the game prove that the game has actually arranged a series of clues.
The players would marvel at the huge size of the game, which gave rise to a sense of pride. In the case that the official was only hinting, they guessed the plot.
…………
Overseas in a power storm studio, Steven leaned on his chair and watched the cutscenes in Metal Gear Solid: Phantom Pain. This is a fully edited animation that took a total of several hours.
Even these cutscenes can be perfectly connected. Although there is a sense of division, this is amazing for a game.
"Just like making a movie, making a game, in a way, he gave the industry a lesson." Steven suddenly stood up from the stool.
Since returning from the award ceremony that day, he has been studying his new work, a game based on "Epic Continent", but this time his work is not like the previous "Epic Continent". The main perspective is on a character.
He wanted to build a complete worldview like "The Elder Scrolls: Skyrim".
"If you can see such a work before the development of "Epic Continent", then "Epic Continent" will definitely usher in a qualitative change again." Steven sighed in the surprised look next to Joni.
Looking at Steven with great emotion, Jonny next to him was very surprised. There is no doubt that as Steven's golden partner plus a good friend, and also the second in power storm, Jonny knows Steven very well.
This is a person who is very proud and can even be conceited, but from the previous "The Elder Scrolls: Skyrim" to today's "Metal Gear: Phantom Pain", he highly praises a person, which seems very rare to him. of.
"I need to overturn the development of "Epic Continent 2", in addition I need a director, a professional director, and a good enough actor, Sam Cruise, he can be the protagonist of "Epic Continent 2", several For important roles, I need actors on track." Steven said looking at Jonny.
? ? ? ? ? ?
Listening to Steven, Jonny looked stunned: "Are you crazy? Steven's overthrow of "Epic Continent 2" is no problem. After all, we didn't invest much, but we are making games, not making movies. Professional directors are fine. As long as they are not Oscar-level and super commercials, we can all find them, but Sam Cruz...My God, it would cost tens of millions of dollars for his film alone."
Jonny looked at Steven a little speechlessly. Although they were rich in power storms, they weren't so bad.
How much does a game developed in this way cost?
One hundred or two hundred million dollars? Even higher?
How many games have to be sold to be able to pay back?
And the game is not the same as the movie. The first is the appeal. Although this superstar has a lot of fans, these fans may be willing to buy a ten-dollar movie ticket, but is a $60 game willing to go? What about consumption?
At the same time, how many of these people are gamers?
If you want to invite superstars, these are all games to consider.
Listening to Jonny, Steven also calmed down: "But I need to be a real professional, otherwise the game of the year next year will be locked."
Steven looked at Jonny very seriously.
"Temporarily put aside the plan for "Epic Continent 2" I think I have to go to Huaxia to see the person with my own eyes."
…………
In the Nebula game, Yang Chen didn't know that on the other side of the ocean, a person missed him, and even decided to see him in person.
He is still in the conference room, carrying out a follow-up plan for the "Metal Gear" series of games.
The follow-up stories about THEBOSS and BIGBOSS, as well as the multiplayer online mode, and the story after VenomSnake in Metal Gear Solid: Phantom Pain are all Yang Chen needs to bring to players.
Of course, there is also the multiplayer online mode of "Metal Gear Solid: Phantom Pain" and a hidden plot-the world is nuclear-free.
Such a plot, depending on the players' own power, can be said to be almost impossible to complete.
So it depends on their official spoilers.