Chapter 1185: But you really

In "Detroit: Incarnation" still maintains a high degree of popularity, when major live broadcast rooms and video platforms are slaughtered by it, causing various heated discussions among players.

Major manufacturers have carried out an accelerated game development for a new brain-computer interface platform.

Regardless of the future brain-computer interface, whether it can become a game device of the size of a keyboard, mouse, and handle, or even replace the position of a keyboard, mouse and handle, and become a game device in the new era.

But at least for now, the brain-computer interface, a brand-new technology device, has already given all game manufacturers a signal.

That's right now, the brain-computer interface, a brand new device, is still sought after by the player community.

The sales of "Detroit: Incarnation" is the best proof.

Although compared with the sales of traditional PC platforms and VR platforms, "Detroit: Incarnation" still can't match those monster-level sales.

But this is because the brain-computer interface device has just launched, and judging from the current posture of brain-computer interface devices.

As long as the product can bring a sufficiently good user experience, it can be said that the probability of failure is particularly small.

What is the biggest reason that prevents the widespread use of a new technological device?

The answer is very simple, and that is price.

For example, bicycles, cars, landline telephones, and mobile phones.

Every time a technology product becomes popular, it is never how useful it is.

More importantly, more importantly, for most people, these products are affordable.

And brain-computer interface equipment, there is no doubt that the price will not become the main factor that drags down.

Regardless of whether it is the institutions and manufacturers of brain-computer interface research, or the interests of various countries, at least for ordinary people.

The brain-computer interface will not become an unattainable luxury.

And now there is a blue ocean above the brain-computer interface equipment.

There is no shortage of users. What is missing is the products on the device.

For major game manufacturers, set up a game project on the brain-computer interface, and then make a fortune.

This is the idea of ​​most game manufacturers.

As for whether they can grab the wave of a large number of game explosions, whether to eat their own piece of cake, or to become the dead bones of burying the wilderness, all manufacturers have subconsciously ignored the latter. .

It's like playing a game of passing flowers and collecting drums in the financial market.

All participants thought that they could get away before the bomb exploded, and would not think about what would happen if the bomb was exploded in their own hands.

But for Yang Chen, the goal now is very simple.

That is to test the waters of this new platform.

An enhancement of artificial intelligence technology, coupled with the maturity of brain-computer interface technology, Yang Chen does not know what shock it will bring to other industries.

But in the development process of "Detroit: Incarnation", Yang Chen also felt that this technology has brought changes to the game.

The screen of the game will not enter the next generation again, but in the operating experience of the game, it has completely entered the next generation.

Even through brain-computer interface technology, in Yang Chen's concept, there are many games that are not originally suitable for the VR platform, and they may shine on the VR platform.

But more still have to be tested.

After all, in the process of developing "Detroit: Incarnation" alone, the team also overcome many technical problems.

And "Detroit: Incarnation" is more of a cinematic immersive game.

It's completely different from a linear game like "The Last of Us".

Because the interaction in the game is still too little.

Although Yang Chen and his team have added a lot of scene interactions for players in "Detroit: Incarnation".

But these are just a simple A-B interaction.

Interaction with the gameplay mechanism of "The Last of Us" is a completely different concept.

Therefore, in "Detroit: Incarnation", Yang Chen and his team also joined a lot of moves.

The bionics in the game use a pistol in a specific plot, and when Kara and Alice leave Todd's house, they climb over.

There is also a free angle of view when crossing the road.

The interaction in these games is actually an attempt at how players manipulate games on brain-computer interface devices.

And the result is good and bad.

Including the promise of UEgame to help participate in their subsequent game development, which is also based on this consideration.

"Are you here? It seems that this project is of great significance to you UEgame."

In the UEgame branch, after seeing Grayson, Yang Chen showed some unexpected expressions.

Unlike Yang Chen himself, Grayson generally does not participate in the production of the game in UEgame.

But the other party appeared in the domestic branch, which obviously shows how important this game named "StarCraft X" is for UEgame.

"For any game manufacturer, new work on the brain-computer interface is very important." Grayson said seriously.

The brain-computer interface is a brand-new technology, no one knows whether it will replace the PC platform and become the next generation.

Too many excellent companies have fallen into the wave of technological advancement.

There are many huge empires with a market value of tens of billions and hundreds of billions of dollars.

"But your movements are too fast." At this point, Grayson was a little depressed.

"Some tricks." Yang Chen smiled and said nothing.

Hearing Yang Chen's words, Grayson didn't discuss it too much, just smiled.

"But I have to say that a science fiction open sandbox game with the vast universe as the background is definitely a huge project. On a brand new brain-computer interface platform, one of these projects is too much." Yang Chen said to Grayson truthfully.

"Well, you probably didn't watch our previous press conference. UU Read " Hearing Yang Chen's words, Grayson showed a trace of amazement, then smiled bitterly and shook his head.

"Well, okay, I have to admit that I have been too busy these days." Yang Chen was also taken aback for a while, and then spread his hands.

Looking at Yang Chen, the two were polite. Grayson just took out a copy of the document from the drawer and handed it to Yang Chen.

"You really are."

After reading the documents Grayson gave him, and listening to Grayson's introduction, Yang Chen couldn't help being speechless for a while.

This is to draw a huge pie for the player.

The game is sold in EA mode, and the content of the game will be added a little bit later.

If the situation of brain-computer interface equipment is good, it is naturally a long-term project.

But if the situation is not right, it is almost the same as the American TV series.

Cut it off immediately if it doesn't work.