He is definitely not alone in thinking like Chen Xu.
At this time, both domestic and foreign players stood closely together and made complaints about Yang Chen and Nebula Games.
After all, the impression of these three games on players is too deep.
Especially when all kinds of discounts were released on the Nebulas game platform.
These three series of games have brought countless shadows to players.
Among them, Resident Evil is a bit better, that is, its first vr version, which describes the close family of the father-in-law and the brother-in-law, which is a bit scary. Other versions aside some sudden shocks, they are actually more like a thrilling action type. game.
Including Claire, Leon, Ida and Chris are all characters that are talked about by players.
But the two games, Escape and Silent Hill, are too famous.
For these games, what impressed the player the most during the escape was not the reporter who died, but the monsters in the mental hospital and the mental hospital.
Similarly, the player in Silent Hill is not the protagonist who impressed the most, but the little sister of the triangle head and nurse in the school and hospital.
But I have to say that compared to open world games, horror games are still a bit worse.
Also after the horror ip produced by the three Nebula games of Resident Evil Silent Hill and Escape, the industry has not produced many horror games in recent years.
In other words, no explosive horror games have been born, so until now, Resident Evil, Escape and Silent Hill are still the most hungry horror games on the list.
The topic discussed by the players has not yet spread. Following the official blog message sent by Yang Chen before, Yang Chen announced a follow-up news on his official blog.
It means that part of the previous games on the PC platform are ported to the VR platform, or reset on the VR platform, except for the operation mode of the brain-computer interface.
The content of the game itself will also be reset to give players a higher degree of freedom in the game, as well as a more realistic scene atmosphere and immersive sense of substitution to ensure that players have an immersive feeling.
? ? ? ? ? ?
After the news was released from Yang Chen's official blog, all players seemed to have a black question mark on their foreheads.
Who wants you to reset the game screen, who wants the immersive atmosphere of the scene!
Is this because they are not afraid enough!
Not only a simple reset, but also some changes to the gameplay, which is more suitable for a brain-computer interface gameplay.
It sounds like Nebula Games is full of sincerity.
But with these three games, the lethality can be a little too big.
……………………
"Mr. Yang, this is really not intentional?"
In the office of Nebula Games, Lin Jiayi watched online players discussing their Nebula Games, with a subtle expression on his face, looking at Yang Chen next to him.
"Am I such a disgusting person?" Yang Chen coughed softly when he heard Lin Jiayi's words, and then said with a serious expression.
No doubt, yes!
In my mind, I remembered that Yang Chen called him to make the Legend of the Sword and Fairy and Final Fantasy before, plus the previous BioShock: Infinite Follow-up story about Ecstasy City and the follow-up sea burial of Elizabeth were also in his hands.
After making his dead girl's reputation even stronger in the industry, he is completely certain.
Of course, even though he was thinking like this in his heart, his strong desire to survive made him shook his head decisively.
"Is there no alternative? From the perspective of the gameplay, it can be said that these games are the most suitable." Yang Chen coughed slightly again.
In terms of ideas, there must be a little idea.
But in fact, what Yang Chen said is true.
Because from the perspective of the brain-computer interface, these games are really suitable.
And I did not choose to open the open world, but chose this linear mode, mainly to test the impact of the brain-computer interface on the production of action games, as well as an experience of actual effects.
And Yu-Gi-Oh also has the addition of civilization reset and new device operation, which is mainly for the use of a perspective using the brain-computer interface, and there is also a game lens.
Because it is different from a normal VR game, in the brain-computer interface mode, how to handle the player's perspective in the game is still a problem that needs attention.
Including in Detroit: Incarnation as a human, in most cases, the angle of view is switched, and the black screen is used to switch the angle of view, rather than the one-shot like the God of War.
Although there are multiple roles, the main reason is that there are many subtle operations and player experience in the brain-computer interface mode, which are different from the previous VR mode.
Just like a mobile phone and a handle, a mobile game generates analog buttons on the touch screen to achieve an operation mode similar to a handle.
But the actual experience can be felt, not just the physical button feel and the difference between rubbing glass.
The habit of operation and the performance in the game are all slightly different.
This is more obvious on the brain-computer interface and normal keyboard, mouse and handle devices.
………………
The research and development of new works over uegame basically maintains the same progress.
The game that was mainly reset in the early stage was basically the third game.
Resident Evil series, Silent Hill and Escape Especially the two games Escape and Resident Evil are two very important games for Nebula Games.
On this point, Yang Chen did not lie in the official blog news.
It is the combination of Isaac and the Octopath Traveler that gives Nebula Games the starting capital, and it is the Elder Scrolls: Skyrim that makes Nebula Games famous.
In the middle, Resident Evil and escape are more important for Nebula games.
Because its derivative biochemical survival series is the first cash flow of Nebulas Games, so that it has no worries about developing subsequent products.
Therefore, Yang Chen does not simply want to reset these products.
But in my heart, I also have a new idea about these reset games.
Of course, it depends on how well the brain-computer interface can achieve.