Arc II, Chapter 50: Don't Pull Any Threads
The blood-curdling scream demanded a conga line of concerned friends running upstairs. It was one of the oldest rules in horror movie history. Everyone goes to the scene of the blood-curdling scream.
Antoine took the lead.
The others cried out, Brenda and Keisha in their most concerned voices.
I ran and screamed right along with them.
Antoine found the door that had slammed. He immediately started twisting the knob with all his might, throwing his shoulder against it.
Its stuck somehow, he said. It might have another lock on the inside.
Dina came forward and messed with the handle. Its not locked, she said. She bent down and peered through the keyhole. Theres something in the way. A dresser, maybe.
Alright, Antoine said, Give me some room. Turn the knob.
He waved us all back. Dina stretched her hand out so she could keep the knob turned.
Antoine kicked the door right below the handle. A loud screech sounded from the other side, and the door opened a few inches.
Another kick from Antoine. A few more inches.
Now, he put his shoulder back into it and was able to budge the door. The heavy piece of furniture rocked back from where it had been leaned up against the door. There was a loud thud that made me think the floor was about to give in.
The door was open enough for us to file inside.
The object in front of the door wasnt a dresser; it was a wardrobe. Someone had leaned it back against the door using an old floorboard as a lever.
Where are they? Serenity asked.
The room appeared empty.
Antoine shrugged. Someone had to lean that thing over, he said.
The room was barren except for a mattress and some old nicknacks, some of which were similar to those that I had unpacked from boxes in my free time. They were Jed Geists things.
I pointed in the only direction the girls could be hiding.
Antoine followed the gesture and nodded. There was a closet.
He walked over to it and slowly opened it.
The blood-curdling scream returned as Brenda ran out of the closet toward Antoine.
Her scream turned to laughter.
She got him good, too; he jumped back and barely restrained himself from punching her out of instinct.
You jerk, Antoine said, holding back worse words. He turned and walked out of the room.
You should have seen your faces! Brenda said as she laughed so hard she could barely breathe.
We were all a little shaken up. The scream had been convincing.Updated from novelbIn.(c)om
Youve had your fun, Isaac said. I hate it when people dont take board games seriously.
I was just kidding! Brenda said gleefully. She looked around the room, and a curious expression took over her face. Wheres Keisha?
Hahaha, I said. Were not falling for that again.
Brenda still had traces of her smile, but a growing concern cast shadows on her eyes. No, Im serious. Was she not down there with you?
None of us took her inquiries seriously. We stayed in lockstep. We werent going to pull threads that might escalate the plot.
Brenda pranked us. Keisha being missing was a prank too. Nothing was going on.
Normally, being deliberately obtuse could cause problems, but we knew that this storyline could be run without fully revealing the nature of Carousel to stubborn newbies.
New players would think everything was an elaborate prank. The Paragons had told us this about the first storyline. If that was true, then refusing to pull plot threads could be an effective strategy for staying safe.
If we never reacted to Carousels prodding, then the story would stay a safe, spooky tale.
We werent going to do anything that strong-willed skeptics fresh off the carriage to Carousel wouldnt do.
We walked back downstairs and sat back around the game board. We went back to On-Screen. We were shaken, but we made sure to play the scene as if we thought Keishas ravings were part of a prank.
We cant keep playing, Serenity said. We have to leave.
We couldnt do that. Leaving right after First Blood wasnt possible. Carousel would stop us, or worse, it would expand the scope of the story so that escape didnt help us.
Havent you ever seen a movie? I said with a forced smirk, We cant leave until we finish the game. Thats how this works.
I laughed like my suggestion was a joke, but it wasnt. It was a signal to my teammates of the battle plan and a statement to Carousel itself. I was using improvisation, but more than that, I was suggesting terms of engagement for Carousel.
Go ahead and finish your spooky little ghost story. We arent going to escalate. We arent going to run. We finish the board game; we go home. Thats our offerstrict Jumanji rules.
And if Carousel didnt accept?
We would be ready. We would have to be.
Turn after turn, we played Reply the Departed. As we played, Carousel played, too.
Creaking floorboards, subtle laughter upstairs that could have been the wind, and all manner of paranormal activity tempted to appear, but we never fell for it.
Why dont we ask a spirit if this killed it? Serenity asked, reaching for Antoines bat. He quickly moved it out of the way.
I just bought that for him last week, Kimberly said, with a new use of Convenient Backstory, It was fresh off the line. I doubt anyone has been killed with it.
Serenitys smile disappeared.
It appeared our gambit was successful. This story really was straightforward as long as you let it be.
Eventually, though, Bobby got a card that he was forced to play.
Play this card as soon as it is drawn. A blue light shines through the library window. Any players currently in that room must escape before the end of their next turn, or they will lose two turns.
A blue light. That was another thing that sounded familiar.
Fortunately, none of us were in the library, as that was where the ghost sheet with Jed Geists information was left uncompleted.
Still, as soon as he played the card, the living room got brighter, and a blue light appeared in one of the rooms down the hall.
Shit, Isaac said, The cops are here.
He really sold it, too. He struggled to get out of his chair and made a scene of falling over the armrest
Never mind, he said. False alarm. Its gone. Were good.
That blue light was Second Blood, which made no sense until I realized that Keisha had somehow left the room without anyone noticing.
We played on.
Most of us had collected two ghosts, being sure only to use the plastic props as murder weapons so as not to tempt Carousel.
Serenity constantly teased us on behalf of Carousel. It wasnt just the bat thing. She was still trying to talk to Jed Geist. She almost talked to him, too. Luckily, we were all working against her. We made sure she never succeeded at summoning any ghosts.
Finally, Kimberly got a lucky streak as she collected her third spirit.
The game was over. We all cheered.
Despite its many temptations, Carousel never managed to trick us into making Reply the Departed anything more than it was originally meant to be: a creepy little game meant to be played with the lights on.
Dina kept hold of the fireplace poker we had concluded was the weapon used to kill Jed Geist as we stood up to leave.
Were done already? Keisha asked, reappearing from wherever in the house she had been.
Yep, Kimberly answered. She wanted to say more but thought better of it. The needle on the plot cycle wasnt quite to The End yet.
It didnt get there until we packed up the game and were officially outside of the house.
Of course, we all survived. Except for Keisha, who had, upon returning to the group, inexplicably leveled up from Plot Armor or 3 to a much more respectable 55. She walked with a grin so wide it would make a crocodile jealous, and when she felt fresh air, I could hear her laughing.
Silas didn't appear to us. We had taken the easy route and the fireplace poker was our only reward.
We walked to our room with the weapon. We were afraid to cheer. The whole exercise had been stressful. Carousel had made sure of that with its constant threat of escalation.
None of that mattered anymore. We had lived.
We had a ghost to interview.
And I had so many questions.