CH.441 Rending Claws

Name:Yugioh Card Summoner Author:
CH.441 Rending Claws

After our little trip in the last chapter, and my goal of unlocking as many racial skills as I can, I found myself training with Einar, Eline and Maya.

Maya was important, as she has the Enhanced Reflexes racial skill. So I wanted to see if I could learn that skill from her, as I still don’t know what my cat-folk racial skill is.

And while I was working on that, I decided to double up and also learn how to use a whip. It was not really anything I was ever going to use in battle, but my Dark Chains are almost like whips, and Whip Technique is the closest weapon skill the System has to chains. And since I telepathically control the entire Dark Chain, it isn’t like how chains usually work will limit how I can use them.

I ended up breaking three whips, because I was just using too much force at the start. ... and I mean, I do have a Strength stat of almost 3000, so I suppose that it is understandable, but I’m pretty good at holding back in day to day life.

But apparently combat practice is different, because I actually try to use some force. And a whip made of C-rank monster’s leather just doesn’t hold up.

So I had to have Wilma make me a better one, and Stina even enchanted it to be as durable as possible. That did also mean I needed more durable targets, but luckily I can easily make boulders or anything else similar with Earth Spirit Magic.

On one of the breaks from whip practice, I decided to test something else I had in mind. That was testing if I can get the Tough Claws racial skill. So while in my cat-folk form, I just kept scratching and scratching at a rock I previously used as a target for my whip.

It hurt a bit, but not too bad, and my claws did leave some nice marks on the rock, but it didn’t seem like I was getting any skills from this.

That was, until I decided to focus some mana into my cat claws. After I did so, my claws began to cut through the rock with relative ease. It wasn’t like there was no resistance, but there wasn’t much.

As I pulled my claws out of the rock and looked at them with Mana Vision active, I quickly realized what happened. My claws were coated in a thin layer of highly condensed mana. The coating was much concentrated that the mana coating that came from a skill like Telekinesis, so I was interested in if this was a skill, or just something you can regularly do with Mana Control.

My answer came when I opened my status, and noticed not one, not two, but three new skills added to my status.

SpoilerName: Brian WoodRace: One without a Race - User of Rare Skills (Cat-folk) ✯Level: 166 HP: 8090 (+25,000)Mana: 12,190 (+22,800)Strength: 3035 [+100] Defense: 3865 [+40]Magic: 4970 [+70]Unique-Racial Skills *

SpoilerOne of Every Race LV.3 (unique-racial) - Jack of All Trades LV.1 (racial) - Draconic Body LV.2 (racial) - Draconic Magic LV.2 (racial) - Swift Swimming LV.4 (racial) - Tough Claws LV.1 (racial) [new] - Rending Claws LV.1 (racial) [new] - Advanced Summoning Magic LV.3 (racial) - Spirit Magic LV.5 (racial) - True Blood Magic LV.4 (racial) [collapse]Unique SkillsSpoilerPack Opener LV.8 (unique)Different Dimension Factory LV.8 (unique)Storage LV.10 (unique)[collapse]Extra Skills SpoilerLimit Break LV.1 (extra)Spiritual Space Magic LV.5 (extra)Spiritual Time Magic LV.4 (extra) Mana Vision LV.3 (extra) Telekinesis LV.8 (extra) Mana Flight LV.2 (extra) Dark Chain LV.3 (extra) Summoner’s Unity LV.10 (extra)Beast Union LV.2 (extra) [collapse]SpoilerMental Visual Designing (extra)Dungeon Founder (extra)Summon Time Spirit (extra)Summon Space Spirit (extra)Summon Light Spirit (extra) Summon Dark Spirit (extra)Summon Water Spirit (extra)

Summon Fire Spirit (extra)Summon Earth Spirit (extra)Summon Nature Spirit (extra)Summon Beast Spirit (extra)Health Conscious (extra)[collapse]Normal Skills *SpoilerSword Technique LV.5Mana Blade LV.1 [new]

Shield Technique LV.5Advanced Mana Control LV.15 Fast Mana Recovery LV.3 Quick Cast LV.2 Instant Cast LV.1 Taming LV.2 Designing LV.5Defense Boost LV.11[collapse]TitlesSpoilerDragon Life Dedication (Greater True Fire Dragon)Language Comprehension (humanoid) (draconic)Lachros’ BlessingIris’ BlessingEosther’s Blessing Nyx’s Blessing Thalassa’s Blessing Gaia’s Blessing Ninatia’s Blessing Pan’s BlessingNature Spirits Blessing (Greater)Friend of the Spirits SS-Rank Summoner Skill Maker Blood Sucker (racial) Honorary Baron of Ruiso KingdomSlave MasterSlaves: Rhianna[collapse][collapse]

Not only did I unlock the Tough Claws skill, which will be nice as I should also be able to use that skill while in my draconic form, I also got Rending Claws and Mana Blade.

Tough Claws is just that, Tough Claws. My claws are tougher and do more damage. Nothing special about it. It did make my cat-folk claws a bit more pronounced, so it did have that effect.

Mana Blade is generally a sword skill. Technically it can be done with any bladed weapon, be it a spear, halberg, or yes, even claws. It is done by forming a secondary blade of mana around the sword you are using. And because of the secondary blade of magic around the original sword, your sword swings will do both physical and magical damage, allowing them to hit monsters that are normally unaffected by physical attacks.

I could already use something similar to the skill with Errelitea, as that sword basically forms a Mana Blade by itself, as long as you put enough mana into it, but I hadn’t gotten the skill yet.

But now I got the skill, so that is nice.

Last is Rending Claws. It is basically a combination of Mana Blade and Tough Claws, forming claw shaped Mana Blades over my regular claws. It looked really cool and seemed quite effective. And I think I can use this skill at the same time as Beast Union.

Just imagine Nir coming at you with magic enhanced claws. ... wait! He already does that! He could use Rending Claws before I could.

I lost to my summon. ... well, I suppose he is a Fenrir so it should have been a given, but still. And I lose to Himeśaila when it comes to draconic skills. ... I don’t know if I should be happy that I have top tier summons, or disappointed in myself because my skills suck.

I know, I know. I’m being pessimistic. But it does piss me off when I realize that I could have had these skills this easily, but for some reason, my usual training just wasn’t enough.

I just shook my head and decided to teleport away from the training grounds. I just can’t focus on this now, so let’s do something else instead.

And you all should know what that something else is. When I want my mind off of things, there is only one thing that will get me there.

Opening packs. Phantom Darkness packs to be specific. I still don’t have a Yubel, and I do want one.

And because I have most of the cards from the set already, I’ll do this speedrun style. Starting off with 30 packs.

Spoiler

30 PTDN packs 1

Spoiler

Regenerating Rose (Common) x7

Cyber Ouroboros (Common) x7

Samsara Lotus (Common) x6

Imprisoned Queen Archfiend (Common) x8

The Calculator (Common) x8

Blue Thunder T-45 (Common) x4

Destiny HERO - Departed (Common) x7

Sea Koala (Common) x4

Wind Effigy (Common) x4

Black Veloci (Common) x5

Dark Crusader (Common) x5

Destiny HERO - Dunker (Common) x6

Earth Effigy (Common) x2

Cannon Soldier MK-2 (Common) x1

The Immortal Bushi (Common) x5

Gladiator Beast Darius (Common) x4

Vengeful Shinobi (Common) x2

Obsidian Dragon (Common) x1

Fire Trooper (Common) x1

Magnetic Mosquito (Common) x3

Neo-Spacian Twinkle Moss (Common) x5

Gemini Lancer (Common) x4

Atlantean Pikeman (Common) x10

Gladiator Beast Andal (Common) x5

Acidic Downpour (Common) x12

Rainbow Veil (Common) x5

Vicious Claw (Common) x4

Gladiator Proving Ground (Common) x4

Spell Chronicle (Common) x2

Chain Summoning (Common) x5

Dark World Grimoire (Common) x4

Instant Neo Space (Common) x7

Cybernetic Zone (Common) x2

Unleash Your Power! (Common) x4

Mirage Tube (Common) x4

Gladiator Beast's Battle Archfiend Shield (Common) x5

Dimension Explosion (Common) x3

Transmigration Break (Common) x6

Fine (Common) x5

Chain Material (Common) x6

All-Out Attacks (Common) x7

Rainbow Path (Common) x6

Double Tag Team (Common) x3

Sinister Seeds (Common) x6

Gemini Trap Hole (Common) x4

Cybernetic Hidden Technology (Common) x5

Alchemy Cycle (Common) x3

Armored Cybern (Common) x4

Lonefire Blossom (Rare) x4

Shadowpriestess of Ohm (Rare) x2

Deepsea Macrotrema (Rare) x1

Castle Gate (Rare) x2

Legendary Fiend (Rare) x1

Dark-Eyes Illusionist (Rare) x1

Gigaplant (Rare) x4

Fires of Doomsday (Rare) x1

Super Polymerization (Rare) x3

Six Samurai United (Rare) x1

Cry Havoc! (Rare) x4

Call of the Earthbound (Rare) x1

Hate Buster (Rare) x2

Dark Illusion (Rare) x2

Offering to the Snake Deity (Rare) x1

Dark Red Enchanter (Secret Rare) x1

Dark Grepher (Secret Rare) x1

Golden Flying Fish (Super Rare) x2

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Samsara Lotus (Common) x6

Earth Effigy (Common) x10

Cannon Soldier MK-2 (Common) x7

Fire Trooper (Common) x8

Imprisoned Queen Archfiend (Common) x14

Obsidian Dragon (Common) x7

The Immortal Bushi (Common) x8

Vengeful Shinobi (Common) x5

Cyber Ouroboros (Common) x4

Gladiator Beast Darius (Common) x9

Destiny HERO - Departed (Common) x4

Sea Koala (Common) x8

The Calculator (Common) x4

Dark Crusader (Common) x3

Regenerating Rose (Common) x7

Black Veloci (Common) x6

Wind Effigy (Common) x8

Destiny HERO - Dunker (Common) x2

Blue Thunder T-45 (Common) x6

Magnetic Mosquito (Common) x7

Neo-Spacian Twinkle Moss (Common) x9

Gemini Lancer (Common) x10

Gladiator Beast Andal (Common) x7

Atlantean Pikeman (Common) x8

Chain Summoning (Common) x9

Dark World Grimoire (Common) x10

Gladiator Beast's Battle Archfiend Shield (Common) x7

Rainbow Veil (Common) x8

Unleash Your Power! (Common) x4

Acidic Downpour (Common) x8

Dimension Explosion (Common) x6

Mirage Tube (Common) x4

Gladiator Proving Ground (Common) x7

Spell Chronicle (Common) x9

Vicious Claw (Common) x8

Instant Neo Space (Common) x5

Cybernetic Zone (Common) x3

Transmigration Break (Common) x6

Double Tag Team (Common) x5

Cybernetic Hidden Technology (Common) x7

Chain Material (Common) x5

Fine (Common) x3

Rainbow Path (Common) x7

Gemini Trap Hole (Common) x4

Sinister Seeds (Common) x5

All-Out Attacks (Common) x5

Alchemy Cycle (Common) x2

Armored Cybern (Common) x5

Rainbow Neos (Ghost Rare) x1

Aztekipede, the Worm Warrior (Rare) x2

Deepsea Macrotrema (Rare) x1

Shadowpriestess of Ohm (Rare) x4

Castle Gate (Rare) x2

Legendary Fiend (Rare) x3

Lonefire Blossom (Rare) x4

Metabo Globster (Rare) x3

Dark-Eyes Illusionist (Rare) x2

Future Samurai (Rare) x1

Super Polymerization (Rare) x3

Fires of Doomsday (Rare) x1

Six Samurai United (Rare) x1

Rainbow Life (Rare) x3

Dark Illusion (Rare) x3

Call of the Earthbound (Rare) x3

Offering to the Snake Deity (Rare) x3

Hate Buster (Rare) x1

Prime Material Dragon (Super Rare) x1

Golden Flying Fish (Super Rare) x1

Doomsday Horror (Super Rare) x1

Dark Eruption (Super Rare) x1

Escape from the Dark Dimension (Super Rare) x1

Zoma the Spirit (Super Rare) x1

Dark Horus (Ultra Rare) x2

Superancient Deepsea King Coelacanth (Ultra Rare) x1

The Beginning of the End (Ultra Rare) x1

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Okay. A few new cards.

Doomsday Horror is ... a bit too specific. Sure gaining attack and defense for each banished Dark monster is nice, but I have cards that do more for less. I think the better effect is actually returning all of the banished Dark monsters to the GY, as that will allow me to use some of the banishing cards without having to worry about losing the cards permanently.

Dark Eruption is a simple graveyard recovery card, and not even all that good. Sure it isn’t terrible either, just very specific.

Zoma the Spirit is one of the better trap monsters. Sure it has to first be in defense mode, so it cannot attack as quickly as some of the other trap monsters, but the effect to damage whoever kills it is nice.

The Beginning of the End is decent Pack token production, mostly because of Doomsday Horror’s ability to recover the banished Dark monsters.

And last, Rainbow Neos! I don’t think I need to tell you this, but Rainbow Neos is amazing!

So yeah. Great opening as a whole, and I still have a few cards to Card Trader.

Spoiler

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I decided to trade in a copy of Storm Neos to start. I have three of them now, and while I want three for collection reasons, Laura will get me additional copies, so I don’t really have to worry.

Spoiler

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So I let the roulette spin and ended up with an Armageddon Knight.

Spoiler

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It is something I didn’t have, so that is good. But I can do a few more spins, so next I traded in Golden Flying Fish.

In return, I was given Cyber Valley.

Spoiler

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Again, I didn’t yet have Cyber Valley, so I’ll take it.

And I think that will be all for today. No Yubel today, but Rainbow Neos is a pretty nice, so I’m not too salty.

I’ll just open even more packs next time, and then I’ll be sure to get that Yubel.